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Firered 1.0
Firered 1.0













firered 1.0 firered 1.0

Below is a table of imprints mainly courtesy of the Japanese website Legendary Star Blob.Ġ0A, 00B, 00C, 11D, 12A, 12B, 12C, 12D, 20A, 20C, 22A, 22B, 22D, 22E, 34D This imprint can be difficult to see unless light is shined onto it. There is a way to tell the difference of a physical cartridge by looking for an imprint on the bottom right corner of the cartridge. Unintentional item name and effect differences (see ItemDex#Japanese versions for examples).In the v1.3 ("Rev 3") release, the boulder switch glitch was fixed.Locations of internal functions in the ROM were changed.Unintentionally, the glitch item "Gold Badge" (Japanese: ゴールドバッヂ) has a different effect in Red and Green Rev A (as well as Japanese Blue) where it will only make the menu invisible instead of bringing up a visible glitch mart.In Rev A, this was fixed although it is still possible to perform a closed menu Select glitch by pressing Select outside of a battle before entering a battle or bringing up the Pokémon menu through another means (Day Care, Name Rater or Cerulean City badge man). The closed menu Select glitch is possible in the original revision of Pokémon Red and Green (v1.0) by pressing Select on an item from within battle, pressing B once and then entering the Pokémon or moves screen to swap an unintended Pokémon or move.Pokémon Blue has only one known revision, and Pokémon Pikachu appears to have as many as four different revisions (known as v1.0, Rev A, Rev B and Rev C). Pokémon Red and Green have two revisions, the first revision and revision A (also known as v1.1). In Generation I Japanese Red, Green, Blue, Yellow cartridges 1.2 Virtual Console Red, Green, Blue, Yellow games.1.1 Japanese Red, Green, Blue, Yellow cartridges.















Firered 1.0